world, including all players, monsters, projectiles, etc.See: Description
| Interface | Description | 
|---|---|
| Ageable | Represents an entity that can age and breed. | 
| Ambient | Represents an ambient mob | 
| Animals | Represents an Animal. | 
| AnimalTamer | |
| ArmorStand | |
| Arrow | Represents an arrow. | 
| Bat | Represents a Bat | 
| Blaze | Represents a Blaze monster | 
| Boat | Represents a boat entity. | 
| CaveSpider | Represents a Spider. | 
| Chicken | Represents a Chicken. | 
| ComplexEntityPart | Represents a single part of a  ComplexLivingEntity | 
| ComplexLivingEntity | Represents a complex living entity - one that is made up of various smaller
 parts | 
| Cow | Represents a Cow. | 
| Creature | Represents a Creature. | 
| Creeper | Represents a Creeper | 
| Damageable | Represents an  Entitythat has health and can take damage. | 
| Egg | Represents a thrown egg. | 
| EnderCrystal | A crystal that heals nearby EnderDragons | 
| EnderDragon | Represents an Ender Dragon | 
| EnderDragonPart | Represents an ender dragon part | 
| Enderman | Represents an Enderman. | 
| Endermite | |
| EnderPearl | Represents a thrown Ender Pearl entity | 
| EnderSignal | Represents an Ender Signal, which is often created upon throwing an ender
 eye | 
| Entity | Represents a base entity in the world | 
| ExperienceOrb | Represents an Experience Orb. | 
| Explosive | A representation of an explosive entity | 
| FallingBlock | Represents a falling block | 
| FallingSand | Deprecated See  FallingBlock | 
| Fireball | Represents a Fireball. | 
| Firework | |
| Fish | Deprecated in favor of  FishHook | 
| FishHook | Represents a fishing hook. | 
| Flying | Represents a Flying Entity. | 
| Ghast | Represents a Ghast. | 
| Giant | Represents a Giant. | 
| Golem | A mechanical creature that may harm enemies. | 
| Guardian | |
| Hanging | Represents a Hanging entity | 
| Horse | Represents a Horse. | 
| HumanEntity | Represents a human entity, such as an NPC or a player | 
| IronGolem | An iron Golem that protects Villages. | 
| Item | Represents an Item. | 
| ItemFrame | Represents an Item Frame | 
| LargeFireball | Represents a large  Fireball | 
| LeashHitch | Represents a Leash Hitch on a fence | 
| LightningStrike | Represents an instance of a lightning strike. | 
| LivingEntity | Represents a living entity, such as a monster or player | 
| MagmaCube | Represents a MagmaCube. | 
| Minecart | Represents a minecart entity. | 
| Monster | Represents a Monster. | 
| MushroomCow | Represents a mushroom  Cow | 
| NPC | Represents a non-player character | 
| Ocelot | A wild tameable cat | 
| Painting | Represents a Painting. | 
| Pig | Represents a Pig. | 
| PigZombie | Represents a Pig Zombie. | 
| Player | Represents a player, connected or not | 
| PoweredMinecart | Deprecated This class has been moved into a sub package;  PoweredMinecartshould be used instead. | 
| Projectile | Represents a shootable entity. | 
| Rabbit | |
| Sheep | Represents a Sheep. | 
| Silverfish | Represents a Silverfish. | 
| Skeleton | Represents a Skeleton. | 
| Slime | Represents a Slime. | 
| SmallFireball | Represents a small  Fireball | 
| Snowball | Represents a snowball. | 
| Snowman | Represents a snowman entity | 
| Spider | Represents a Spider. | 
| Squid | Represents a Squid. | 
| StorageMinecart | Deprecated This class has been moved into a sub package;  StorageMinecartshould be used instead. | 
| Tameable | |
| ThrownExpBottle | Represents a thrown Experience bottle. | 
| ThrownPotion | Represents a thrown potion bottle | 
| TNTPrimed | Represents a Primed TNT. | 
| Vehicle | Represents a vehicle entity. | 
| Villager | Represents a villager NPC | 
| WaterMob | Represents a Water Mob | 
| Weather | Represents a Weather related entity, such as a storm | 
| Witch | Represents a Witch | 
| Wither | Represents a Wither boss | 
| WitherSkull | Represents a wither skull  Fireball. | 
| Wolf | Represents a Wolf | 
| Zombie | Represents a Zombie. | 
| Enum | Description | 
|---|---|
| CreatureType | Deprecated Use EntityType instead. | 
| EntityType | |
| Horse.Color | Represents the base color that the horse has. | 
| Horse.Style | Represents the style, or markings, that the horse has. | 
| Horse.Variant | Represents the different types of horses that may exist. | 
| Ocelot.Type | Represents the various different cat types there are. | 
| Rabbit.Type | Represents the various types a Rabbit might be. | 
| Skeleton.SkeletonType | |
| Villager.Profession | Represents the various different Villager professions there may be. | 
world, including all players, monsters, projectiles, etc.Copyright © 2015. All rights reserved.