Class | Description |
---|---|
BlockData |
Allows for representing material and it's data counterpart as a single string
|
Blocks |
Utility class for working with any
Block
objects and their derivatives |
Databases |
Provides façade methods for making SQL interactions less verbose
|
EnumBitSet<E extends Enum> |
A small set comprised of enum elements, up to 64 constants.
|
Lambdas |
Provides utility methods for simplifying lambda operations
|
NMS |
Represents utility methods for either dealing with or fixing issues with
minecraft's internal server implementation
|
Paginator |
Wraps text in formatted bars with a title, and allows for paging through
text content
|
Players |
Represents utility functions to simplify or clarify common operations
with Bukkit's
Player object |
Protections |
Adds protection to specific locations.
|
Protections.ProtectionListener |
Provides total protection for blocks cached in
Protections |
Reflections |
Represents utility functions that utilize either java's reflection api,
analysis of the current Stack in use, low-level operations, primitives, or
other methods that deal with operations outside the norm of Java or Bukkit's
own system
|
RNG |
A class of random number generators that can be used instead of instantiating
new
Random classes all about the program |
RuntimeCommandSender |
Represents a
CommandSender which outputs to a Logger . |
Scheduler |
Façade utility class for simplifying scheduling tasks
|
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